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Game Engineer (React Native)

Let's Roam

Canada · On-site Full-time Mid Level 1w ago

About the role

Game Engineer (React Native)

About

  • Do you love escape rooms, puzzles, and scavenger hunts?

We are looking for a visionary builder to bring the thrill of real‑world adventure to the palm of a user’s hand. At Let’s Roam, we don’t just fix bugs—we build worlds. We need a "Vision-to-Reality" engineer who can take a vague vibe (e.g.,

  • "Make this Ghost Tour more thrilling") and translate it into concrete, testable UI improvements by sunset.

Mission

  • The Mission*

As our Growth Product Engineer, you will prototype, design, and develop app and website improvements that turn standard interfaces into intuitive, engaging adventures. You are the bridge between "high-level vision" and "working code," leveraging AI‑augmented workflows to build at a velocity that traditional engineers can’t touch.

Role & Responsibilities

1. Visionary Product Engineering

  • Design-First Execution:
    Use your intuition to build "punchy" and "sexy" flows. You don’t need a 20‑page PRD to know what feels like a world‑class game.
  • End-to-End Ownership:
    Design user flows in Figma and bring them to life in React Native and PHP (Codeigniter).
  • Gameplay Innovation:
    Create and refine new game mechanics that drive long‑term engagement and make the app feel alive.

2. High-Velocity A/B Testing & Optimization

  • The Loop:
    Proactively identify at least 3 "leaking" points in our conversion funnels per month and implement autonomous fixes.
  • Weekly Cadence:
    Research, design, and launch A/B tests across the app and web to optimize conversion and user retention.
  • Data-Driven Iteration:
    Analyze test results and iterate immediately. You understand conversion psychology and how to design for specific customer personas.

3. Strategic Building & AI Mastery

  • AI-Augmented Dev:
    Leverage Cursor, Claude, and Codex to "self‑heal" code, refactor directories, and prototype complex features 7x faster than a standard dev process.
  • Sprint to Success:
    Take a feature from "whiteboard" to "live" within a single sprint.
  • Stability:
    Proactively identify UX pain points and squash bugs to ensure a seamless adventure for our users.

Key Competencies & Requirements

  • Experience: 2+ years as a Product Engineer or Web Developer with a strong portfolio of past work.
  • Design Mastery: Ability to create stunning, logical user interfaces in Figma from scratch.
  • The "Visionary" Filter: The ability to translate abstract goals into concrete, testable UI/UX improvements.
  • AI Expert: You are a power user of AI code generation and prompt engineering. You use AI to multiply your output, not just as a spell‑checker.
  • Tech Stack: Proficiency in React Native, PHP (Codeigniter), and Figma.
  • Gamification Mindset: A deep understanding of what makes games fun and the ability to apply those mechanics to a mobile app environment.

Success Metrics (Key Outcomes)

  • Speed to Market: Transitioning features from idea to implementation in record time using AI workflows.
  • Creative Delta: Measuring success by how much "fun" and "surprise" you add to a standard feature.
  • Growth: Increasing weekly active users through superior design and addictive game mechanics.
  • Conversion: Continuous improvement of funnel metrics through high‑leverage A/B testing.

We’re looking for a true builder—someone who can live in the space between a "what if" and a finished product. If you’re the kind of person who can dream up a killer idea, design the experience, and then actually ship the thing, you’re exactly who we’ve been waiting for. We don’t just need a pair of hands; we need a creative engine that is obsessed with building cool, high‑impact features from the ground up!

Requirements

  • Ability to create stunning, logical user interfaces in Figma from scratch.
  • The ability to translate abstract goals into concrete, testable UI/UX improvements.
  • You are a power user of AI code generation and prompt engineering.
  • Proficiency in React Native, PHP (Codeigniter), and Figma.
  • A deep understanding of what makes games fun and the ability to apply those mechanics to a mobile app environment.

Responsibilities

  • Design user flows in Figma and bring them to life in React Native and PHP (Codeigniter).
  • Create and refine new game mechanics that drive long-term engagement and make the app feel alive.
  • Proactively identify at least 3 "leaking" points in our conversion funnels per month and implement autonomous fixes.
  • Research, design, and launch A/B tests across the app and web to optimize conversion and user retention.
  • Analyze test results and iterate immediately.
  • Leverage Cursor, Claude, and Codex to "self-heal" code, refactor directories, and prototype complex features 7x faster than a standard dev process.
  • Take a feature from "whiteboard" to "live" within a single sprint.
  • Proactively identify UX pain points and squash bugs to ensure a seamless adventure for our users.

Skills

CodexCodeigniterCursorFigmaPHPReact Native

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