iOS Engineer, Creator Studio
Apple
About the role
About Apple
At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish.
Team Overview
The Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You’ll be working with the world‑class teams behind Final Cut Pro, Logic Pro, and iWork to create next‑generation tools for creators.
Description
- This is a great opportunity to be one of the early members of a new engineering team!
- You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space.
- You will work with human interface designers, quality assurance teams, and the cross‑functional teams to go beyond code and will influence everything from user interface to project planning.
- The ideal candidate should have experience in iOS development, cloud technologies, care about long‑term sustainable software development, and can drive features from concept all the way to delivery.
- This position also requires a self‑motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization.
Preferred Qualifications
- Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)
- Experience with modern concurrency in Swift, including async / await and actors
- Proficiency with Swift Testing and / or XCTest.
- Demonstrated commitment to accessibility and localization
Minimum Qualifications
- 5+ years proven experience shipping high quality, tested code on iOS and / or macOS.
- Experience as a technical lead; demonstrating strong communication, collaboration, and project management skills
- Strong understanding of architectural patterns commonly used in programming for Apple platforms
- Solid grasp of computer science fundamentals and object‑oriented design
- Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
- Ability to work with ambiguity and take ownership of product features
- Willingness to ask for help, learn from others, and mentor others in turn
- Committed to encouraging an open and inclusive work environment
- Bachelor’s Degree in Computer Science or equivalent experience
Equal Opportunity Statement
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.
Pay & Benefits
- Base pay range for this role is between $171,600 and $302,200, depending on skills, qualifications, experience, and location.
- Apple employees have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs, including restricted stock unit awards and the Employee Stock Purchase Plan (discounted stock purchases).
- Benefits include:
- Comprehensive medical and dental coverage
- Retirement benefits
- Discounted Apple products and free services
- Reimbursement for certain educational expenses, including tuition, for formal education related to advancing your career at Apple
- This role might be eligible for discretionary bonuses or commission payments as well as relocation.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Requirements
- 5+ years proven experience shipping high quality, tested code on iOS and / or macOS.
- Experience as a technical lead; demonstrating strong communication, collaboration, and project management skills
- Strong understanding of architectural patterns commonly used in programming for Apple platforms
- Solid grasp of computer science fundamentals and object-oriented design
- Strong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)
- Ability to work with ambiguity and take ownership of product features
- Willingness to ask for help, learn from others, and mentor others in turn
- Committed to encouraging an open and inclusive work environment
Responsibilities
- Setting the direction and architecture of new and innovative collaborative features for the creative space.
- Work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning.
Benefits
Skills
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