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Senior Interaction Designer

Zensors

Pittsburgh · On-site Full-time Senior 1mo ago

About the role

Job duties

  • Create user interactions, design systems, UX flow wireframes, and interface designs.
  • Deliver work that’s user-friendly, aesthetically engaging, and improves interaction design metrics.
  • Develop high level, detailed storyboards, mock-ups, and prototypes to effectively communicate interaction and design ideas.
  • Create interaction flow wireframes based on high-level product specifications.
  • Conduct user testing and assimilate customer feedback.
  • Plan and conduct user research and interviews.
  • Work closely with cross functional peers of engineers, product managers, and artists to build fun and exciting real-world experiences.
  • Implement both high-fidelity prototypes and low-fidelity wireframes.
  • Take a user-centered design approach and rapidly test and iterate designs.

Education and Experience required

  • Bachelor's degree in Graphic Design, Design with an interactive or multimedia focus, Human Computer Interaction, or a closely-related field and 2 years of experience as a UX Designer, Product Designer or related.

Background

  • Knowledge of common user experience (UX) design patterns across different platforms to create a software product interface.
  • Strong portfolio of work showcasing samples of interaction design for web and mobile applications, as follows: At least two individual projects involving end-to-end design process (brainstorming through implementation); At least two group projects involving end-to-end design process from research to design prototype; and One project which includes evidence of sketches, wireframes and prototypes.
  • A clear understanding of the importance of user-centered design and design thinking.
  • Strong grasp of attention to visual design including typeface and color and a stellar portfolio that reflects exceptional experience designing user interfaces for web, mobile and screen-less service design, as follows: At least two design projects that showcase a variety of different screen/device modalities; At least one project involving end-to-end design process for a business or enterprise specific application; At least one project showcasing design element that involve data visualization and data manipulation; and At least one project showcasing system level design, i.e. creating a design system or showcasing design unification capability across multiple device form factors.
  • Ability to perform wireframing (wireframing for software is the creation of visual guides that represent the skeletal framework of a software application for the purpose of arranging visual elements to best accomplish a particular purpose), user flows, and information architecture to clearly communicate interaction and design ideas.
  • Ability to conduct primary and secondary user research activities with a strong design perspective driven from user insights and user testing.
  • Ability to lead the design and creation of the user interface for software products, which merge screen-based interactions with the physical world.
  • Knowledge of design software tools such as Illustrator, Photoshop, and/or Sketch/Figma.

Skills

FigmaIllustratorPhotoshopSketch

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