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Sr. Experience Designer

Electronic Arts (EA)

India · On-site Full-time Senior 5d ago

About the role

As a Senior UX Designer at Electronic Arts, you will play a crucial role in shaping intuitive and high-quality player experiences while guiding the UX discipline within the team. Here's a breakdown of what you can expect in this role:

Role Overview: In this position, you will be responsible for: - Translating product goals and UX best practices into clear design direction for features. - Leading exploration, prototyping, and iteration to solve complex UX problems end-to-end. - Presenting and contextualizing designs to multidisciplinary teams, guiding discussions towards alignment and shared goals. - Developing deep product and player expertise, particularly focusing on elder-game motivations and lifecycle needs. - Partnering closely with various teams to align on goals, scope, and priorities. - Shaping feature foundations through user flows, architecture, interaction patterns, and early design artifacts. - Owning and evolving the game's design system to ensure consistency and best practices. - Validating designs through prototypes, usability tests, and structured UX review processes. - Planning and sequencing UX tasks across sprints, prioritizing work to reduce risk and improve efficiency. - Delivering high-quality layouts, IA, and visual standards that set the bar for UX/UI craft. - Ensuring implementation quality through audits, reviews, and collaboration with development partners. - Providing feedback, mentoring junior and mid-level UX designers, and contributing to building a healthy, high-performing design team. - Influencing design rituals, processes, and workflows to refine how UX collaborates across the studio.

Qualifications Required: - 7+ years of UX experience, preferably within games or interactive products. - Experience working on mobile F2P games from concept through live service. - Strong portfolio demonstrating systems thinking, flows, prototypes, UI craft, and polished final execution. - Deep expertise in interaction design, information architecture, usability, and visual fundamentals. - Strong communication and facilitation skills with the ability to guide discussions and build consensus. - Experience mentoring designers and contributing to craft growth within a team. - Proficiency with Figma, Miro, and modern UX workflows. - A player-first mindset with a strong understanding of motivation models and live-service UX behavior.

Join Electronic Arts, where you will have the opportunity to work with passionate teams, unleash your creativity, and build a meaningful career in the gaming industry. As a Senior UX Designer at Electronic Arts, you will play a crucial role in shaping intuitive and high-quality player experiences while guiding the UX discipline within the team. Here's a breakdown of what you can expect in this role:

Role Overview: In this position, you will be responsible for: - Translating product goals and UX best practices into clear design direction for features. - Leading exploration, prototyping, and iteration to solve complex UX problems end-to-end. - Presenting and contextualizing designs to multidisciplinary teams, guiding discussions towards alignment and shared goals. - Developing deep product and player expertise, particularly focusing on elder-game motivations and lifecycle needs. - Partnering closely with various teams to align on goals, scope, and priorities. - Shaping feature foundations through user flows, architecture, interaction patterns, and early design artifacts. - Owning and evolving the game's design system to ensure consistency and best practices. - Validating designs through prototypes, usability tests, and structured UX review processes. - Planning and sequencing UX tasks across sprints, prioritizing work to reduce risk and improve efficiency. - Delivering high-quality layouts, IA, and visual standards that set the bar for UX/UI craft. - Ensuring implementation quality through audits, reviews, and collaboration with development partners. - Providing feedback, mentoring junior and mid-level UX designers, and contributing to building a healthy, high-performing design team. - Influencing design rituals, processes, and workflows to refine how UX collaborates across the studio.

Qualifications Required: - 7+ years of UX experience, preferably within games or interactive products. - Experience working on mobile F2P games from concept through live service. - Strong portfolio demonstrating systems thinking, flows, prototypes, UI craft, and polished final execution. - Deep expertise in interaction design, information architecture, usability, and visual fundamentals. - Strong communication and facilitation skills with the ability to guide discussions and build consensus. - Experience mentoring designers and contributing to craft growth within a team. - Proficiency with Figma, Miro, and modern UX workflows. - A player-first mindset with a strong understanding of motivation models and live-service UX behavior.

Join Electronic Arts, where you will have the opportun

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